π§π½βπ€βπ§π½ day-plan
Energiser
Every CYF session begins with an energiser. Usually there’s a rota showing who will lead the energiser. We have some CYF favourite games you can play if you are stuck.
- Traffic Jam: re-order the cars to unblock yourself
- Telephone: draw the words and write the pictures
- Popcorn show and tell: popcorn around the room and show one nearby object or something in your pocket or bag and explain what it means to you.
πͺ Employability
Learning Objectives
In this session we will work on our employability skills. This means: improving our CVs, LinkedIn profiles, GitHub profiles, finding and analysing job descriptions, and preparing for interviews.
This is a placeholder block.
Morning Break
A quick break of fifteen minutes so we can all concentrate on the next piece of work.
π Stand up
Learning Objectives
Take 15 minutes (set a timer!) to share your progress and blockers with your team. This is a chance to ask for help and to help others. Don’t get into details - just share the headlines and arrange to talk more after the stand up if you need to.
𧩠Project time
Learning Objectives
This time is set aside to work as a team on your project.
Use this time wisely
You will have project time every Saturday. Donβt waste it. Use it to:
Community Lunch
Every Saturday at CYF we cook and eat together. We share our food and our stories. We learn about each other and the world. We build community.
This is everyone’s responsibility, so help with what is needed to make this happen, for example, organising the food, setting up the table, washing up, tidying up, etc. You can do something different every week. You don’t need to be constantly responsible for the same task.
𧩠Project time
Learning Objectives
This time is set aside to work as a team on your project.
Use this time wisely
You will have project time every Saturday. Donβt waste it. Use it to:
Afternoon Break
Please feel comfortable and welcome to pray at this time if this is part of your religion.
If you are breastfeeding and would like a private space, please let us know.
𧩠Project time
Learning Objectives
This time is set aside to work as a team on your project.
Use this time wisely
You will have project time every Saturday. Donβt waste it. Use it to:
Retro: Start / Stop / Continue
Retro (20 minutes)
A retro is a chance to reflect on this past sprint. You can do this on a Jamboard (make sure someone clicks “Make a copy” before you start, and you work on that together) or on sticky notes on a wall.
- Set a timer for 5 minutes.
- Write down as many things as you can think of that you’d like to start, stop, and continue doing next sprint.
- Write one point per note and keep it short.
- When the timer goes off, one person should set a timer for 1 minute and group the notes into themes.
- Next, set a timer for 2 minutes and all vote on the most important themes by adding a dot or a +1 to the note.
- Finally, set a timer for 8 minutes and all discuss the top three themes.